Maybe “pulled” is less precise than “not added”. Each contributor scratches their own itch.
Mobile in this FOSS fork is limited anyway, because the copyright holder has stated that they view the restrictions in Apple’s app store as noncomformant with the terms of GPLv3, so that one’s been a nonstarter from the first FOSS release way back when.
Android might be nice, but if I’m doing mobile I need full platform coverage.
And in the frenzied gold rush when mobile premiered, the form factor growth rate was mistaken for market share, prompting dozens of mobile-only solutions.
Where xTalks have shined most brightly is on the desktop, where even to this day we see little in the way of competitors across all three OS families.
The workflows that make this xTalk so fluid for desktop development never really carried over to the mobile implementation, resulting in a dev experience that felt more like building a ship in a bottle, so far removed from the simultaneous dev-at-runtime that distinguishes this tool family.
In another time I was more concerned about using the same code everywhere because I was making thorough use of LSON (encoded arrays) as a more performant, robust, and lean alternative to JSON.
But that ship has sailed. JSON support in xTalk is good enough, and the interoperability is vast, these days far outweighing xTalk-specific formats.
So the only remaining hurdle is having to become proficient in JS. But the rise of the browser answered that question long ago, by removing choice altogether: if you need web implementations, there’s only one scripting language built into every browser. Takes that long first step of a project, deciding which language to use, off the table.
And once you have a web implementation, with the right tool chain you’re not far from a mobile-native app packager.
TL;DR: Without iOS, mobile deployment would already be forever compromised.
I’m grateful Emily is devoting the time to build out on the form factor where xTalks strut their stuff.
And if another contributor comes along and wants to tackle Android, it just gets better.